Design and write up sections of a business plan total of 2000 words for a proposed start-up gaming enterprise which incorporates a critical and evaluative view and includes the following sections:
1.The potential business opportunities with commercial value in the gaming sector. (300 words)
- The skillset and traits of the proposed start-up founder. (300 words)
- A concise business strategy with a supporting objective and statement (400 words)
- Financial requirements in the early stages of the start-up (500 words)
- An introductory start-up budget and cash flow statement (500 words)
Sample Solution
In cases such as these, the line could be drawn when the pain or result of the pain, in this case the career ending injury, begins to negatively impact day to day functions, as they are synonymous with well-being. If a person cannot perform the simplest of tasks necessary to function throughout their day, their well-being will obviously diminish. It would, therefore, have a negative impact on well-being. Negative impacts on day to day functions can be defined subjectively, because each person’s daily routine varies. Therefore, in the case above, the high school athlete would not have diminished well-being, but the professional athlete would because their everyday functions and routines would change since they would no longer be able to go to work and provide for their family. Other situations this would be applicable in could be two victims of car accidents of differing severity that walk away with different injuries. It could also be applied to people who suffer from differing degrees of depression that impact their daily functions differently. Day to day functions exist to every person, so in any situation that results in pain, drawing the line by evaluating the impact on those functions can subsequently decide if that pain resulted in negative well-being. In analyzing Colin Klein’s presentation of pain and suffering, he consistently reiterates that pain and suffering are not the same thing. He presents this idea through a series of simple arguments and examples that relate pain as a causation of suffering, but does not allow the two to intertwine as one in the same. Klein successfully approaches the notion that pain and suffering can co-exist, but are not necessities when one or the other is present. Furthermore, I believe that pain does not have to have a negative impact on well-being when it is present, and can sometimes have a positive impact. In murky situations, a line can be drawn by analyzing the pains impact on day to day functions, and therefore the affected person’s well-being. Pain and suffering are not equivalents, and diminished well-being can sometimes be attributed to pain, and sometimes not. Overall, pain does not have to negatively impact well-being, and oftentimes does not.>
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