Case Scenario
Determine and characterize the target behavior (problem).
Your definition needs to be quantifiable, precise, and objective.
Describe how the problematic behavior works.
Use the data to support the function.
Give an example of a consequence-based approach that could be applied once the conduct has taken place.
Additionally, describe how the strategy’s selection and execution took compassionate approaches into account.
Provide at least two academic or professional references to back up the application of the consequence-based approach you have selected.
Describe how the behavior found in your case study can be changed using the common, pertinent ABA concepts, principles, and techniques employed in the research.
Describe if the study’s interventions qualify as the least invasive and compassionate.
Let’s analyze a hypothetical case study and apply ABA principles.
Case Study:
Maria, a 7-year-old in a second-grade classroom, frequently disrupts class by calling out answers without raising her hand, interrupting other students, and getting out of her seat. This occurs multiple times per hour, primarily during lessons involving group discussions or interactive activities. Data collected over a week shows an average of 15 disruptive episodes per day, with each episode lasting approximately 2 minutes. Her academic performance is average, but her disruptive behavior negatively impacts the learning environment for herself and other students.
1. Target Behavior Definition:
- Quantifiable: Disruptive classroom behavior, defined as instances of calling out without raising a hand, interrupting other students’ verbal contributions, or leaving her assigned seat without permission.
Let’s analyze a hypothetical case study and apply ABA principles.
Case Study:
Maria, a 7-year-old in a second-grade classroom, frequently disrupts class by calling out answers without raising her hand, interrupting other students, and getting out of her seat. This occurs multiple times per hour, primarily during lessons involving group discussions or interactive activities. Data collected over a week shows an average of 15 disruptive episodes per day, with each episode lasting approximately 2 minutes. Her academic performance is average, but her disruptive behavior negatively impacts the learning environment for herself and other students.
1. Target Behavior Definition:
- Quantifiable: Disruptive classroom behavior, defined as instances of calling out without raising a hand, interrupting other students’ verbal contributions, or leaving her assigned seat without permission.