The purpose of this assignment is to reflect upon your own use of social media, and to critically analyze how social media has affected (and/or is affecting) your sense of self and the identities you hold. This is a creative project that should utilize key concepts and terminology from class, but also personal examples to communicate your vision of the connection between your own self and the digital arena. The assignment is not structured as a typical research paper, in that you are not expected to follow an introduction-body-conclusion format. Instead, the paper should be split into the sections outlined below. If you so choose, you may integrate visual examples (e.g. screen captures) in your project. In any case, you should use a number of detailed examples to illustrate your points.

For the purposes of this particular paper, you may discuss any media space that is (a) interactive/social, (b) digital, and (c) one-to-many. Avoid discussing media usage that is solitary (e.g. playing Candy Crush), non-digital (e.g. television consumption), or primarily one-to-one (e.g. texting, for the most part). Kidd’s discussion of the social media landscape is a good place to start. Though Kidd does not include virtual worlds, interactive video games (e.g. World of Warcraft), or online dating sites/apps on his list, you may include these spaces if you would like. You may also discuss past usage of sites/apps that you may no longer use. If you do NOT and have NEVER used any social media in your life, you should discuss your lack of usage and how that lack of usage reflects who you are and your various identities.

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